AI Insights · Timothy · July 2021
Top Otome Games in Ecuador Q2 2021: Unified Platform Performance
Discover the performance trends of the top Otome games in Ecuador for Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the top Otome games on a unified platform in Ecuador showcased varied performance trends. Here are the highlights based on Sensor Tower data:
My Candy Love - Otome game
Released by Beemoov, this game saw a fluctuating weekly revenue, peaking at $54 in the week of May 31. Weekly downloads declined gradually from 231 at the start of the quarter to 111 by the end. Weekly active users showed a slight decline overall, starting at 2K and ending at 1.6K.
Dangerous Fellows - otome game
Storytaco.inc's game experienced a significant revenue peak of $39 in mid-April. Weekly downloads were robust, with a high of 1K in mid-May, but saw a slight decline towards the end of the quarter. Active users increased from 1.9K to 2.4K, indicating a growing player base.
Is It Love? Drogo - Vampire
This game from 1492 Studio had a steady weekly revenue, reaching a high of $21 in mid-May. Downloads were minimal, with a slight increase in June. Active users decreased from 76 to 62 over the quarter, showing a minor drop in engagement.
Is It Love? Matt - Bad Boy
Another title from 1492 Studio, this game maintained a consistent weekly revenue, peaking at $19 in mid-April. Downloads were almost negligible throughout the quarter. Active users saw a decrease from 1.1K to 971, indicating a slight decline in player retention.
Obey Me! - Anime Otome Sim -
NTT Solmare’s game had a notable revenue peak of $33 in mid-June. Weekly downloads remained relatively stable, with a slight dip mid-quarter. Active users were steady, hovering around the 400 mark throughout the quarter.
For more detailed insights and data, visit Sensor Tower.